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๐Ÿš€ Getting Started

Project Setup

After installing ZionTPS, configure your Unity project settings before creating gameplay scenes.

Input System

ZionTPS uses the new Unity Input System. Enable it under Edit โ†’ Project Settings โ†’ Player โ†’ Active Input Handling and set to Input System Package (New) or Both during migration.

Physics Layers

Create the following layers for clean interaction and collision handling:

Layer 6  โ€” Player
Layer 7  โ€” Enemy
Layer 8  โ€” Interactable
Layer 9  โ€” IgnorePlayer

Demo Validation

Open the demo scene first and verify movement, jump, crouch, roll, sprint, and camera controls before integrating into your own scene.