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Unity Editor Asset Tools

Side Panel

Use the splitter to resize. The type filter narrows the active list.

Orphans tab

Lists assets with zero inbound references. Click any row to inspect graph context before deleting.

Heavy tab

Shows the top 200 assets by file size to quickly locate oversized low-value assets.

Recents tab

Shows the last 15 inspected assets, persisted per project.

Conservative exclusions

  • Resources/, StreamingAssets/, Editor Default Resources/, Plugins/
  • Scenes in Build Settings
  • Code assets (.cs, .asmdef, .asmref, .dll)
  • Assets referenced from ProjectSettings/
  • Addressable entries (if Addressables is installed)
Important — String-based loads like Resources.Load("path") and Addressables keys cannot always be detected statically. Always verify before deleting.
Continue to Detail Panel.