🧩 Zion XRay
Scanner mode, active-objective highlighting, world markers and NavMesh GPS trails for Unity projects.
Overview
Quick Start
Setup Wizard
Scanner
Objectives & GPS
XRay Highlights
HUD & Markers
Demo Scene
Integration
Troubleshooting
FAQ
Demo Scene
The Zion XRay demo scene is intended to prove the complete feature loop quickly: scanner input, objective changes, XRay highlighting and GPS path guidance.
Demo targets
| Key | Target | Purpose |
|---|---|---|
| 1 | Objective Target | Tests primary objective guidance and cyan XRay highlight. |
| 2 | Enemy Target 01 | Tests enemy targeting and red XRay highlight. |
| 3 | Enemy Target 02 | Tests switching between enemy targets. |
| 4 | Pickup Target | Tests pickup guidance and green XRay highlight. |
| 5 | Interactable Console | Tests interaction guidance and yellow XRay highlight. |
Recommended test sequence
- Enter Play Mode.
- Activate scanner mode using the assigned Input Action.
- Press 1 and confirm the objective target highlights.
- Confirm the GPS trail points toward that target.
- Press 2 and confirm the enemy target becomes highlighted.
- Press 4 and confirm the pickup becomes highlighted.
- Move behind an occluding wall and confirm the active target remains visible.
Before publishing or recording video
- Ensure every generated target has the correct target type.
- Ensure only the active target receives the active XRay highlight.
- Ensure
Force Show For Testingis disabled on all normal demo targets. - Ensure the GPS trail has a valid NavMesh path.
- Ensure the HUD clearly shows scanner state and current target information.
- Include at least one wall or solid occluder to demonstrate the XRay feature.