🧩 Zion XRay
Scanner mode, world markers, GPS objective trails and setup diagnostics for Unity 6.
Frequently Asked Questions
Does Zion XRay include a quest system?
No. Zion XRay is an objective visualisation and guidance module. Your game decides the active objective; Zion XRay displays it using XRay highlights, markers, HUD information and GPS trails.
Does Zion XRay include a player controller?
No. Zion XRay is controller-agnostic. It can work with your own controller, ZionTPS, Unity Starter Assets or other controller systems.
Can I use Zion XRay without ZionTPS?
Yes. Zion XRay is designed to work with Unity projects that use the Input System and a suitable player/controller setup. ZionTPS integration is convenient, but Zion XRay is not limited to it.
Does GPS require NavMesh?
Yes. The GPS trail uses NavMesh path information to guide the player around your level.
Can I use my own objective system?
Yes. Set your objective transform in the provider, then pass the same transform to the XRay highlighter as the active target.
Can I highlight enemies, pickups and interactables differently?
Yes. Set the appropriate ZionXRayTargetType on each target and configure marker
presentation colours or icons as needed.
Can off-screen targets still be shown?
Yes. Version 1.1 includes screen-edge indicator behaviour for off-screen targets, depending on marker settings and visibility rules.
Why is my target visible all the time?
Check whether Force Show For Testing is enabled on the target highlighter. This setting
is intended only for diagnostics and should normally be disabled.
Can I show multiple targets at once?
The standard active-objective flow highlights one current target. You can use world markers and scanner detection for additional points of interest, while keeping the active XRay highlight reserved for the player's main goal.
Can I customise the visuals?
Yes. You can customise target types, UI styling, marker presentation, scanner behaviour and the XRay material setup to suit your game's visual style.
Is outline-only highlighting included in 1.1?
No. Version 1.1 uses the stable filled XRay silhouette highlight. Experimental outline-only highlighting is not part of this release.