🧩 Zion XRay
Scanner mode, active-objective highlighting, world markers and NavMesh GPS trails for Unity projects.
Setup Wizard
The Zion XRay Setup Wizard creates a starter configuration for your player and can generate demonstration targets, a HUD, world markers and sample objective switching.
Opening the wizard
In the Unity menu, open the Zion XRay setup tool from the Zion Games tools menu. Select your player object before running the wizard.
What the wizard can create
- Required XRay controller, scanner and GPS components on the selected player.
- HUD object and UI document setup.
- World marker system.
- Input Action reference assignment.
- Demo targets for Objective, Enemy, Pickup and Interactable types.
- Demo objective provider and objective switching controls.
- A basic test environment for verifying GPS and XRay behaviour.
Recommended setup order
- Create or open your gameplay scene.
- Place your player and camera.
- Ensure walkable ground has valid NavMesh data.
- Open the Zion XRay Setup Wizard.
- Select the player object.
- Assign the XRay Input Action.
- Enable demo target creation while testing the asset.
- Run the setup process.
- Enter Play Mode and test scanner mode.
Replacing demo content
When you are ready to add Zion XRay to your own level, remove or disable the generated demo root,
then add ZionXRayTarget and ZionXRayTargetHighlighter to your real
gameplay objects.