ZionGames Docs

Home / Zion Tools / Zion Asset Auditor

🦁 Zion Asset Auditor

Find. Fix. Ship clean.

Zion Asset Auditor

Find. Fix. Ship clean.

Zion Asset Auditor scans your whole Unity project in one pass and shows you exactly what is wrong - unused assets, duplicates, oversized textures, missing meta files and broken references - then fixes what is safe to fix in a single click. It is an editor-only tool with no runtime footprint, so it never ships in your build. And it is free, with full C# source.

Zion Asset Auditor is a free tool in the Zion Games editor toolkit. Everything described here - the reference viewer, one-click texture fixes, scan history and headless CI mode - is included.

What's in the package

  • Five audits in one scan - unused assets, duplicates, texture issues, missing .meta files and broken references
  • Project health score (0-100) with a reclaimable-by-type breakdown
  • Reference viewer - see what references an asset and what it depends on, with confirmed-orphan detection
  • One-click texture fixes - cap max size and disable Read/Write, reversible with Undo
  • Recoverable delete - move to OS trash behind a confirmation, never a hard delete
  • Category filter pills, per-finding search, and bulk select-all in view
  • Project-shared whitelist for dismissing reviewed findings (keyed by GUID)
  • Scan history with a findings-over-time trend chart
  • CSV and Markdown report export
  • Headless CI mode with build-failing thresholds
  • Asynchronous scanning that stays responsive on large projects
  • Full C# source, editor-only
Continue to Installation.