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πŸ•ΈοΈ Zion Dependency Graph

See every reference. Trust every delete.

Detail Panel

The right-hand panel shows information about the selected asset from graph or side panel.

Fields shown

FieldDescription
Icon and nameThe asset icon and filename
TypeAsset category (Texture, Material, Prefab, etc.)
SizeFile size on disk
Used byCount of assets that reference it
UsesCount of assets it references
PathFull project path
Loaded by codeEvery code call site that loads this asset by string, with script and line (v1.2)

Loaded by code

When a script loads the selected asset by string, this section lists each call site - script name, line number, and which API (Resources.Load, Shader.Find, Addressables). Click any row to open the script in your IDE at that exact line.

A warning marker (⚠) next to a row means the load path only matches the asset when letter case is ignored - it works in the editor and fails on case-sensitive platforms such as Android. Worth fixing even if you're not deleting anything.

Actions

  • Ping - highlights the asset in Project window
  • Select - makes asset active selection

Find Path results also display in this panel - see Find Path.

Continue to Code References.