🧰 Zion Tools
Unity Editor Asset Tools
Overview
Animation Diagnostics
Zion Scene Backup
Zion Save Inspector
Zion Dependency Graph
Zion Asset Auditor
Overview
Installation
Quick Start
Concepts
Window Reference
Editing
Tree Search
Save Diff
Schema & Reports
Built-in Providers
PlayerPrefs
Custom Source
Custom Format
Tutorial
API Surface
Save Safety
Troubleshooting
Installation
Requirements
- Unity 2022.3 LTS or newer (uses
TwoPaneSplitViewfrom UI Toolkit) - Any render pipeline (Built-in, URP, HDRP)
- Editor-only - no runtime code, nothing shipped in builds
Install steps
- Import from the Asset Store (or drop the
ZionSaveInspectorfolder anywhere underAssets/). - Everything compiles into a single editor assembly:
ZionSaveInspector.Editor. - Unity compiles the editor assembly automatically. This is editor-only and adds nothing to builds.
Upgrading from 1.0
Delete the old ZionSaveInspector folder and import 1.1, or import over the top. There are no breaking changes - all 1.0 interfaces are unchanged, and existing custom sources and formats work unmodified. ISaveBackupProvider is opt-in.
Optional branding
Drop a PNG named ZionSaveInspectorLogo (or a generic ZionLogo) anywhere under Assets/ for a branded header. The header falls back cleanly to title-only if nothing is found.
Continue to Quick Start.