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🧰 Zion Tools

Unity Editor Asset Tools

Installation

Requirements

  • Unity 2022.3 LTS or newer (uses TwoPaneSplitView from UI Toolkit)
  • Any render pipeline (Built-in, URP, HDRP)
  • Editor-only - no runtime code, nothing shipped in builds

Install steps

  1. Import from the Asset Store (or drop the ZionSaveInspector folder anywhere under Assets/).
  2. Everything compiles into a single editor assembly: ZionSaveInspector.Editor.
  3. Unity compiles the editor assembly automatically. This is editor-only and adds nothing to builds.

Upgrading from 1.0

Delete the old ZionSaveInspector folder and import 1.1, or import over the top. There are no breaking changes - all 1.0 interfaces are unchanged, and existing custom sources and formats work unmodified. ISaveBackupProvider is opt-in.

Optional branding

Drop a PNG named ZionSaveInspectorLogo (or a generic ZionLogo) anywhere under Assets/ for a branded header. The header falls back cleanly to title-only if nothing is found.

Continue to Quick Start.