🧰 Zion Tools
Unity Editor Asset Tools
Overview
Installation
Quick Start
Concepts
Window Reference
Editing
Tree Search
Save Diff
Schema & Reports
Built-in Providers
PlayerPrefs
Custom Source
Custom Format
Tutorial
API Surface
Save Safety
Troubleshooting
Installation
Requirements
- Unity 2022.3 LTS or newer (uses
TwoPaneSplitViewfrom UI Toolkit) - Any render pipeline (Built-in, URP, HDRP)
- Editor-only - no runtime code, nothing shipped in builds
Install steps
- Import from the Asset Store (or drop the
ZionSaveInspectorfolder anywhere underAssets/). - Everything compiles into a single editor assembly:
ZionSaveInspector.Editor. - Unity compiles the editor assembly automatically. This is editor-only and adds nothing to builds.
Upgrading from 1.0
Delete the old ZionSaveInspector folder and import 1.1, or import over the top. There are no breaking changes - all 1.0 interfaces are unchanged, and existing custom sources and formats work unmodified. ISaveBackupProvider is opt-in.
Optional branding
Drop a PNG named ZionSaveInspectorLogo (or a generic ZionLogo) anywhere under Assets/ for a branded header. The header falls back cleanly to title-only if nothing is found.
Continue to Quick Start.